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    • Home
    • Textbook notes
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    • Sale Items___pic&descrp
    • Chat
    • E->M; M->Excel
    • Basic Linear Eq
    • Rts, rad, &rt func
    • Mth 2XL to XL 2Math
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    • List
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    • Linear Regression
    • FOR SALE
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    • Blank
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    • Videos that dont fit...

CULTOFINTELLIGENCE.INFO

CULTOFINTELLIGENCE.INFOCULTOFINTELLIGENCE.INFOCULTOFINTELLIGENCE.INFO
  • Home
  • Textbook notes
  • Memorials and Obituaries
  • Sale Items___pic&descrp
  • Chat
  • E->M; M->Excel
  • Basic Linear Eq
  • Rts, rad, &rt func
  • Mth 2XL to XL 2Math
  • Logarithms
  • List
  • APY, FV, PV....avg%Y
  • Blank
  • Linear Regression
  • FOR SALE
  • Bonds & FV
  • Answer to FV & BONDS
  • HW 8-Unit 4D
  • Blank
  • News Releases
  • YT LIE Monument(3/9202A)
  • Gallery
  • Dad's Hill
  • Videos that dont fit...

Cool Videos

Grab interest

 

In a world where power doesn’t rise linearly… it multiplies.


We begin in a neon-grid ocean, glowing like an 80s arcade battlefield. A lone ship drifts—small, almost insignificant. A voice cuts in:


“I have not yet begun to fight.”


The ship pulses. Energy surges outward. One becomes two. Two becomes four. Four becomes eight. The ocean fills with echoes—copies, shadows, possibilities.


This is the law of exponents: power doesn’t add… it explodes.


Enemy fleets emerge—massive, overwhelming, impossible odds. Laser fire streaks across a synthwave sky. Each hit only fuels the transformation. The ship evolves—retro-futuristic armor, glowing sails, digital cannons.


Cut fast. Multiply faster.

The voice returns, sharper now:

“I wish to have no connection with any ship that does not sail fast… for I intend to go in harm’s way.”


The fleet charges.

Numbers flash across the screen—2^3, 2^5, 2^8—each one triggering explosions, doubling formations, accelerating motion. The battle becomes chaos—pure exponential escalation.


Then everything breaks.


A massive blast. Silence.


From the void, a new force emerges—not linear, not exponential—something deeper.

The quadratic realm.


A glowing parabola arcs across the screen like a celestial path. The battlefield bends along its curve. Time slows. The voice shifts—calm, almost mythic.


“Every rise has its turning point.”


Fragments of the quadratic formula assemble like ancient runes:

x = \frac{-b \pm \sqrt{b^2 - 4ac}}{2a}


Each symbol pulses with energy. The ship aligns with the curve—finding balance, roots, solutions.

The final strike isn’t chaos—it’s precision.

The parabola collapses inward. A final, controlled explosion reshapes the battlefield.


Silence again.


Then a single line:


Power is not just how fast you grow…  

…but how you find your solution.

Fade out to retro grid horizon. Synth chord. End.

Grab interest

TOTALLY FAULKNER Free association/ stream of conscious style on this retro 80s colab video


 So I’m looking for..... basically.... this is a cool retro video that I did through an AI player. I believe it was Grok and some Perplexity as well in here and then add it in some YouTube Beta music over this but anyway you can see what it starts out being is a sort of Superman type of a figure from the 1970s types of Saturday morning cartoons. 


All I can think of was He-Man and the Master of the Universe and the Star Trek cartoon stuff and you know Superman and things of that of that style and that’s what I gave the AI's and that’s what they came up with then i just put it together with a monicum of human touch and it looks like the super hero is doing multiplication followed by a cool explosion, which is like a retro 80s 1980s game you know Colico & Atari and then we have this going back in those fantasies of those cartoons appears to be an attempt to do the quadratic formula to follow by at another explosion and then it’s going to end on exponent invaders exponent invaders but they end up looks like they’re more like square root invaders and then there’s the or symbol and then there’s some cubes some aliens are angry. 


I don’t know what’s going on, but anyway that’s that’s what we ended up with. .

Generate excitement

Cool video linking retro video games to math concepts: in this one the concep is the greatest common factor (GCF)


The greatest common factor (GCF) of two or more whole numbers is the largest whole number that divides each of them with no remainder.

Core idea

  • • A factor of a number is a whole number that divides it evenly (no remainder)
  • • The common factors of several numbers are the factors they all share.
  • • The greatest common factor is the largest of those shared factors.
  • Example:
  • • Factors of 18: 1, 2, 3, 6, 9, 18.
  • • Factors of 24: 1, 2, 3, 4, 6, 8, 12, 24.
  • • Common factors: 1, 2, 3, 6.
  • • GCF of 18 and 24 is 6, since 6 is the largest number in that common list.
  • Two, three, or more numbers


The same idea works for any count of numbers: two, three, four, and so on.

  • • For 18, 30, and 42, the common factors include 1, 2, 3, and 6, so the GCF is 6.
  • • In general, the GCF of several numbers is the largest positive integer that divides every one of them.[wikipedia +1]
  • A standard property is that the GCF of three or more numbers can be found step‑by‑step:  
  • \text{GCF}(a,b,c) = \text{GCF}(\text{GCF}(a,b), c).
  • Why it matters
  • The GCF is especially useful when simplifying fractions and when factoring expressions in algebra because it tells you the largest “piece” you can pull out of all the numbers involved.[mometrix +3]

Faith and Hope Foundation

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